http://thatgamecompany.com/games/
http://interactive.usc.edu/projects/cloud/flowing/
free download for pc and mac
https://www.playstation.com/en-us/games/journey-ps3
http://en.wikipedia.org/wiki/Journey_%282012_video_game%29
Journey (2012 video game)
From Wikipedia, the free encyclopedia
Journey | |
---|---|
Developer(s) | Thatgamecompany |
Publisher(s) | Sony Computer Entertainment |
Director(s) | Jenova Chen |
Producer(s) | Robin Hunicke |
Designer(s) |
|
Artist(s) |
|
Composer(s) | Austin Wintory |
Engine | PhyreEngine |
Platform(s) | |
Release date(s) | |
Genre(s) | Adventure, art game |
Mode(s) | Single-player, co-op |
Distribution | Digital distribution, Blu-ray Disc |
The developers sought to evoke in the player a sense of smallness and wonder, and to forge an emotional connection between them and the anonymous players they meet along the way. The music, composed by Austin Wintory, dynamically responds to the player's actions, building a single theme to represent the game's emotional arc throughout the story. Reviewers of the game praised the visual and auditory art as well as the sense of companionship created by playing with a stranger, calling it a moving and emotional experience. Journey won several "game of the year" awards and received several other awards and nominations, including a Best Score Soundtrack for Visual Media nomination for the 2013 Grammy Awards. A retail "Collector's Edition", including Journey, Thatgamecompany's two previous titles, and additional media, was released on August 28, 2012. The game is scheduled to be released for PlayStation 4.[1]
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