Thursday, September 11, 2014

New Media : Games; mmorpg; Journey ps3 - video game as art; desert

http://www.g4tv.com/games/ps3/64117/journey/review/
http://thatgamecompany.com/games/
 http://interactive.usc.edu/projects/cloud/flowing/
 free download for pc and mac
https://www.playstation.com/en-us/games/journey-ps3
http://en.wikipedia.org/wiki/Journey_%282012_video_game%29

Journey (2012 video game)

From Wikipedia, the free encyclopedia
Journey
"Journey" written in brown, blocky font on a yellow background
Developer(s) Thatgamecompany
Publisher(s) Sony Computer Entertainment
Director(s) Jenova Chen
Producer(s) Robin Hunicke
Designer(s)
  • Nicholas Clark
  • Bryan Singh
  • Chris Bell
Artist(s)
  • Matt Nava
  • Aaron Jessie
Composer(s) Austin Wintory
Engine PhyreEngine
Platform(s)
Release date(s)
  • PlayStation Network
  • NA March 13, 2012
EU March 14, 2012
JP March 15, 2012
  • Retail
  • NA August 28, 2012
EU June 7, 2013
Genre(s) Adventure, art game
Mode(s) Single-player, co-op
Distribution Digital distribution, Blu-ray Disc
Journey is an indie video game developed by Thatgamecompany for the PlayStation 3. It was released on March 13, 2012, via the PlayStation Network. In Journey, the player controls a robed figure in a vast desert, traveling towards a mountain in the distance. Other players on the same journey can be discovered, and two players can meet and assist each other, but they cannot communicate via speech or text and cannot see each other's names. The only form of communication between the two is a musical chime. This chime also transforms dull, stiff pieces of cloth found throughout the levels into vibrant red, affecting the game world and allowing the player to progress through the levels. The robed figure wears a trailing scarf, which when charged by approaching floating pieces of cloth, briefly allows the player to float through the air.
The developers sought to evoke in the player a sense of smallness and wonder, and to forge an emotional connection between them and the anonymous players they meet along the way. The music, composed by Austin Wintory, dynamically responds to the player's actions, building a single theme to represent the game's emotional arc throughout the story. Reviewers of the game praised the visual and auditory art as well as the sense of companionship created by playing with a stranger, calling it a moving and emotional experience. Journey won several "game of the year" awards and received several other awards and nominations, including a Best Score Soundtrack for Visual Media nomination for the 2013 Grammy Awards. A retail "Collector's Edition", including Journey, Thatgamecompany's two previous titles, and additional media, was released on August 28, 2012. The game is scheduled to be released for PlayStation 4.[1]

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